package com.seaengine.net.PortEvent
{
	import flash.events.Event;

	public class EnterAdventureEvent extends Event
	{
		public static const ENTER_ADVENTURE:String="enter_adventure";
		
		/**进入秘境*/
		public static const ENTER_DUNGEON:String = "ENTER_DUNGEON";
		
		/**退出秘境*/
		public static const Exit_Dungeon:String = "Exit_Dungeon";
		
		/**得到秘境/场景信息*/
		public static const Get_DUNGEON_INFO:String = "Get_DUNGEON_INFO";
		public var dungeonTriggerList:Array;
		public var taskTriggerList:Array;
		public var dungeonPlayerUpdateList:Array;
		
		public var currentTimer:uint;
		public function EnterAdventureEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
	}
}